Villager Queues, Resource Balance & Base Defense
Automated economy assistants that keep Town Centers producing, balance gatherers, and shelter workers during raids.
Continuous Town Center Villager Production
What it does: Automatically queues the next villager right before the current one finishes — preventing idle Town Centers without locking extra food in long queues — up to your target worker cap.
Automatic Gatherer Balancing
What it does: Assigns newly trained and idle villagers to food, wood, gold, or stone according to your chosen percentage split.
Villager Raid Evacuation & Return
What it does: When enemy raiders approach a mining camp, lumber camp, or mill, nearby workers automatically garrison inside the closest Town Center or outpost and return to work once the threat clears.
Military Production Queue Manager
What it does: Evenly distributes unit training across all available barracks, archery ranges, and stables without over-queuing a single building.