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System Status

All systems operational

Products, leaderboards, external networks and the event log are below.

Automated check every minute, last checked Last status change:
Website
6/6
Loader
2/2
Services
7/7
Leaderboards & Hubs
10/10
External Networks
12/12
Components

Platform Services

Website, loader and services: everything a purchase, sign-in and launch go through.

  • Operational
  • Degraded
  • Partial Outage
  • Outage
  • No Data

Website

6 of 6 operational
  • Website & Storefront Product catalog, landing pages, and user guides Automated check
    Operational
    100 % uptime since October 3
  • Checkout & Payments Order checkout and payment gateways (BySelly, RollyPay, Crypto) Automated check
    Operational
    100 % uptime since October 3
  • User Dashboard Subscriptions, time freeze, orders, and devices Automated check
    Operational
    100 % uptime since October 3
  • Customer Support & Tickets Live chat, support tickets, and knowledge base Automated check
    Operational
    99.68 % uptime since October 3
  • Cloud Profiles & Presets Personal profile sync and ready-made cloud presets Automated check
    Operational
    99.01 % uptime since October 3
  • Public Roadmap & Feature Voting Community feature requests, voting board, and release milestones (/roadmap/) Automated check
    Operational
    100 % uptime since October 3

Loader

2 of 2 operational
  • NeonCore Loader Account sign-in, cloud profile sync, and in-game launch Automated check
    Operational
    99.97 % uptime since October 3
  • Trusted Devices & Hardware Reset Trusted PC management, session security, and instant self-service device reset Automated check
    Operational
    100 % uptime since October 3

Services

7 of 7 operational
  • Subscription Activation Instant post-payment delivery, keys, and partner panel Automated check
    Operational
    100 % uptime since October 3
  • Update & Authorization Server Personal build delivery, automatic updates, and sync Automated check
    Operational
    99.97 % uptime since October 3
  • Email Notifications Registration, two-step verification (2FA), and order receipts Automated check
    Operational
    100 % uptime since October 3
  • Discord & Telegram Integration Official bots, role sync, alerts, and live chat bridge Automated check
    Operational
    100 % uptime since October 3
  • Network Perimeter & DDoS Shield Edge traffic filtering, DDoS mitigation, and routing Automated check
    Operational
    99.99 % uptime since October 3
  • Single Sign-On & Profile Linking (Steam, Telegram, Discord) One-click OAuth sign-in, game profile verification, and subscriber badge sync Automated check
    Operational
    100 % uptime since October 3
  • Catalog, Payment & Search Feed Synchronization Background order reconciliation, exchange rates, product feeds, and instant indexing Automated check
    Operational
    100 % uptime since October 3
Analytics & Leaderboards

Statistics, Leaderboards & Game Databases

Statistics hubs and ladders for 10 games.

Leaderboards, Statistics & Game Data Hubs

10 of 10 operational
  • AoE4 World & Ranked Leaderboard Hub (Age of Empires IV) Live 1v1 / Team ranked ladder, 23 civilization winrates, match history, and Steam profile sync (/aoe4world/) Automated check Season 14 ranked ladder & 23-civilization meta synced (Update 17.0)
    Operational
    100 % uptime since October 3
  • PoE 1 World & League Ladder Hub (poe.ninja + GGG API) Live 3.29 Allflame league ladder, currency economy rates, skill gem meta, and character sync (/poe1world/) Automated check poe.ninja build index & 3.29 Allflame league ladder updated
    Operational
    100 % uptime since October 3
  • PoE 2 World & Wraeclast Build Index Ascendancy class ladder (0.5 Forbidden Rites), weapon & skill usage analytics, and Atlas progression (/poe2world/) Automated check Ascendancy class ladder (0.5 Forbidden Rites) & endgame Atlas active
    Operational
    100 % uptime since October 3
  • EFT World & Ballistics / Raid Database (Escape from Tarkov) Live database of 295 ammo types, extraction maps, boss spawns, quests, and PMC profile stats (/eftworld/) Automated check Armor penetration tables (295 ammo types), extraction maps & PMC profiles synced
    Operational
    100 % uptime since October 3
  • Arena World & Competitive Preset Hub (EFT: Arena) Tier analytics for 36 competitive presets across 4 classes, 10 arena maps, and ranked modes (/arenaworld/) Automated check Ranked meta across 36 competitive presets & 10 arena maps updated
    Operational
    100 % uptime since October 3
  • Active Matter Hub & Raider Telemetry (Dalnegorsk / Island) Live sector anomaly reports, 22 weapon profiles, chrono-traces, and Monolith progression (/activematter/) Automated check Dalnegorsk / Island anomaly sector reports & 22 weapon profiles synced (Patch 0.4.0.205)
    Operational
    100 % uptime since October 3
  • KILLSCRIPT Hub & CS2 Competitive Telemetry Premier / FACEIT rating analytics, Reflex Suite timing calculator, and live Steam GC status (/killscript/) Automated check CS2 active duty pool telemetry, Premier / FACEIT analytics & timing calculator active
    Operational
    100 % uptime since October 3
  • LTD2 World & Drachbot Analytics (Legion TD 2 · 1600+ Elo) Live index of 834,900+ ranked games on Patch v26.10a, legion winrates, waves 1–21, and mercenaries (/ltd2world/) Automated check Drachbot high-Elo analytics (834,900+ games at 1600+ Elo, Patch v26.10a) synced
    Operational
    100 % uptime since October 3
  • CraftHUD World & Open STALCRAFT: X / Mojang Database Live sync of 2,364 EXBO items (artifacts, armor, weapons), container calculator, and Minecraft releases (/mcstalker/) Automated check Open EXBO database (2,364 STALCRAFT: X items) & Mojang 26.3 release index active
    Operational
    100 % uptime since October 3
  • Deadlock Analytics & Match Telemetry (Cursed Apple) Live game build tracking (Build 6817), 38-hero winrate analytics, Soul Urn timings, and Tracklock ladder Automated check Cursed Apple build tracker (Build 6817) & 38-hero winrate telemetry active
    Operational
    100 % uptime since October 3
External Dependencies

External networks

Not our services, but sign-in, payments, notifications, game launches and matchmaking depend on them.

Third-Party & Game Networks

12 of 12 operational
  • Steam Status (Valve Network & Matchmaking) Affects: Steam launch, game updates, and online matchmaking (AoE IV, PoE 1 & 2, Legion TD 2, Active Matter, Deadlock) Automated check
    Operational
    99.99 % uptime since October 3
  • Xbox Status (Xbox Live & PC Game Pass) Affects: Microsoft/Xbox sign-in, Age of Empires IV (MS Store) cross-network lobbies, and Minecraft authentication Automated check
    Operational
    100 % uptime since October 3
  • Discord Status (API, OAuth2 & Gateway) Affects: Discord OAuth2 sign-in, automatic subscriber role sync, live chat bridge, and server notifications Automated check
    Operational
    100 % uptime since October 3
  • Telegram Status (Bot API & Cloud Gateway) Affects: Telegram sign-in, personal bot notifications, private club invite links, and forum topic sync Automated check
    Operational
    100 % uptime since October 3
  • Cloudflare Status (Edge CDN, DNS & DDoS Shield) Affects: global traffic routing to the website, page load speed, DNS resolution, and edge DDoS filtering Automated check Localized maintenance on Cloudflare telemetry nodes
    Operational
    100 % uptime since October 3
  • Hetzner Status (European Datacenter & Backbone) Affects: hardware availability of the European server pool, cloud nodes, and external optical backbone links Automated check
    Operational
    100 % uptime since October 3
  • Relic Link & World's Edge (Age of Empires IV Servers) Affects: Age of Empires IV ranked matchmaking, match history, and live pre-match ELO lobby statistics Automated check
    Operational
    100 % uptime since October 3
  • Grinding Gear Games (PoE 1 & 2 Realms & Trade API) Affects: Path of Exile 1 & 2 game realms, stash tab synchronization, and EXILEHUD live trade helper data Automated check
    Operational
    100 % uptime since October 3
  • Battlestate & Gaijin Network (EFT, Arena & Active Matter Servers) Affects: game launcher sign-in, Escape from Tarkov raids, EFT: Arena matches, and Active Matter sessions Automated check
    Operational
    100 % uptime since October 3
  • Payment Gateways & Blockchain Networks (SBP, Cards, USDT / TON) Affects: instant bank card / SBP checkout processing and blockchain transaction confirmations (USDT / TON / BTC) Automated check
    Operational
    100 % uptime since October 3
  • Valve Game Coordinator (Deadlock & CS2 Matchmaking) Affects: Deadlock and Counter-Strike 2 ranked matchmaking, Steam inventory, match history, and live session telemetry Automated check
    Operational
    100 % uptime since October 3
  • AutoAttack Games, EXBO & Mojang (Legion TD 2, STALCRAFT: X & Minecraft) Affects: Legion TD 2 ranked matchmaking, EXBO STALCRAFT: X item database sync, and Minecraft session verification Automated check
    Operational
    100 % uptime since October 3
Products

Product Compatibility Status

Sales status and the latest release of each product.

4 operational · 6 paused · 1 planned

  • Age of Empires IV AOE4HOOK
    Operational Patch 17.0 · Season 14 · 23 Civs

    Release 2.3.6 · Operational on Age of Empires IV current Steam release (Windows 10/11 64-bit).

    v2.3.6 25.10.2026 Protection & Stability

    Enhanced built-in session protection and faster cloud preset synchronization

    Checked 25.10.2026
  • Legion TD 2 LEGIONHUD
    Sales Paused Patch v26.10a · 1600+ Elo · 834k Games

    Operational on the current Steam build of Legion TD 2.

    v2.5.3 22.10.2026 Protection & Analytics

    Improved built-in protection and updated wave 1–21 & mercenary balance tables

    Checked 22.10.2026
  • Minecraft CRAFTHUD
    Sales Paused EXBO 2,364 Items · MC 26.3

    Operational on Minecraft Java Edition 1.20.4 – 1.21.x.

    v3.1.4 21.10.2026 Protection & Stability

    Enhanced built-in protection and optimized stash & artifact filtering on custom servers

    Checked 22.10.2026
  • Path of Exile EXILEHUD
    Operational 3.29 Allflame League · poe.ninja

    Operational on Path of Exile 3.29 (Steam & Standalone).

    v3.4.2 21.10.2026 Protection & Refactoring

    Improved built-in protection and smooth performance in high-density endgame maps

    Checked 22.10.2026
  • Path of Exile 2 EXILEHUD 2
    Operational 0.5 Forbidden Rites · Atlas

    Operational on the current Path of Exile 2 build (Steam & Standalone).

    v1.8.3 22.10.2026 Protection & Stability

    Enhanced built-in protection and full adaptation for the latest game patch

    Checked 22.10.2026
  • KILLSCRIPT KILLSCRIPT
    Sales Paused CS2 Steam GC · Premier & FACEIT

    Operational (Closed 10-Slot Invite Pool · Current Release).

    v2.2.4 21.10.2026 Protection & Stability

    Enhanced built-in session protection and faster tactical event processing

    Checked 22.10.2026
  • Escape from Tarkov Tarkov
    Sales Paused Patch 1.2.0 · 295 Ammo · 12 Maps

    Closed 10-slot pool (Patch 1.2.0.0+ verified).

    v4.2.5 21.10.2026 Protection & Refactoring

    Enhanced slot-pool protection and refactored high-value loot & quest item filter

    Checked 22.10.2026
  • Escape from Tarkov: Arena Arena
    Sales Paused Patch 0.6.1 · 36 Presets · 10 Maps

    Closed 10-slot pool (Season 3 · Patch 0.6.0).

    v2.4.3 21.10.2026 Protection & Stability

    Enhanced built-in protection and round-transition optimization for ranked modes

    Checked 22.10.2026
  • Active Matter Active Matter
    Sales Paused Patch 0.4.0.205 · Monolith · 22 Weapons

    Closed 10-slot pool (Patch 0.4.0.182+).

    v1.9.4 22.10.2026 Protection & Refactoring

    Improved built-in protection and refactored dynamic anomaly sector boundary radar

    Checked 22.10.2026
  • Deadlock Deadlock
    Planned Build 6817 · Cursed Apple · 38 Heroes

    Planned (R&D): preparing the tactical HUD and match timer modules. Closed 10-slot pool launch scheduled for Q4 2026.

    v0.9.4 R&D 22.10.2026 Protection & R&D

    Enhanced closed-group protection and stability testing for the latest game builds

    Checked 22.10.2026
  • Dota 2 Dota 2
    Operational

    Release build verified and fully operational on the current Dota 2 patch

    v1.2.4 24.10.2026 Optimization

    Overlay stability improvements and Roshan timer synchronization

    Checked 26.10.2026
History

Incident & Maintenance History

Past maintenance windows and resolved incidents with full timelines.

Last 30 days90 d

  • No Incidents
  • Maintenance
  • Outage
  • Major Outage
  • No Data

Tracked since October 6, 2026. Incidents: 18, scheduled maintenance: 39, incident-free days: 5 of 30.

November 2026

Deadlock: Build 6844 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 15:35–16:10 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6844 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6844). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Hetzner Datacenter: scheduled network segment maintenance Maintenance 11:58–12:28 lasted 30 min Hetzner Scanner Completed
  1. Resolved

    Hetzner datacenter hardware maintenance is complete; all network links are operating at full speed.

  2. Work started

    The automated scanner detected scheduled network segment maintenance at the Hetzner datacenter. Traffic is served via redundant links without session interruption.

Investigating issue: Загрузчик NeonCore Critical 04:54–05:17 lasted 23 min Auto-detected Resolved
  1. Resolved

    Scheduled work and synchronization completed. All systems, game modules, and leaderboards are operating normally.

  2. Monitoring

    Maintenance, patch adaptation, and leaderboard verification in progress.

  3. Investigating

    Maintenance, patch adaptation, and leaderboard verification in progress.

Investigating issue: Сервер обновлений и авторизации Critical 04:54–05:17 lasted 23 min Auto-detected Resolved
  1. Resolved

    Scheduled work and synchronization completed. All systems, game modules, and leaderboards are operating normally.

  2. Monitoring

    Maintenance, patch adaptation, and leaderboard verification in progress.

  3. Investigating

    Maintenance, patch adaptation, and leaderboard verification in progress.

Investigating issue: Сетевой периметр и защита Major 04:54–05:17 lasted 23 min Auto-detected Resolved
  1. Resolved

    Scheduled work and synchronization completed. All systems, game modules, and leaderboards are operating normally.

  2. Monitoring

    Maintenance, patch adaptation, and leaderboard verification in progress.

  3. Investigating

    Maintenance, patch adaptation, and leaderboard verification in progress.

Active Matter: Update 0.4.0.215 release, sector radar adaptation & Active Matter Hub sync Maintenance 16:22–16:30 lasted 7 min Active Matter Scanner (Gaijin) Completed
  1. Resolved

    Active Matter 0.4.0.215 patch compatibility confirmed; raider telemetry and Monolith progression in Active Matter Hub are fully updated.

  2. Work started

    Update 0.4.0.215 has been deployed on Active Matter servers. Synchronizing 22 weapon profiles, Dalnegorsk & Island anomaly sector maps, and verifying module compatibility.

Deadlock: Build 6842 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 16:16–16:51 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6842 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6842). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Deadlock: Build 6841 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 13:32–14:07 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6841 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6841). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

October 2026

Deadlock: Build 6839 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 14:19–14:54 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6839 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6839). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Deadlock: Build 6837 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 10:30–11:05 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6837 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6837). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Deadlock: Build 6836 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 09:55–10:30 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6836 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6836). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Deadlock: Build 6835 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 30 Oct, 23:31 — 31 Oct, 00:06 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6835 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6835). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Deadlock: Build 6833 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 18:12–18:47 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6833 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6833). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Deadlock: Build 6829 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 17:38–18:13 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6829 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6829). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Deadlock: Build 6826 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 16:42–17:17 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6826 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6826). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Battlestate Games Servers: brief matchmaking & Flea Market instability in EFT / Arena Minor 10:04–10:19 lasted 14 min Battlestate Scanner (EFT & Arena) Resolved
  1. Resolved

    Normal matchmaking and inventory capacity on Escape from Tarkov and EFT: Arena servers has been restored. Flea Market price sync and player profiles are operating without delay.

  2. Investigating

    Brief delays in raid matchmaking, party lobby sync, and Flea Market trades were observed on Battlestate Games servers. EFT World and Arena World hubs continued operating smoothly on cached snapshots.

Cloudflare Edge: brief maintenance on transit routing node Minor 01:21–01:48 lasted 27 min Cloudflare Scanner Resolved
  1. Resolved

    The external Cloudflare edge incident has been fully resolved. All transit nodes are operating normally.

  2. Investigating

    The automated scanner detected brief maintenance on a Cloudflare edge transit node. Core platform services, sign-in, and build delivery continue operating normally.

Active Matter: Update 0.4.0.208 release, sector radar adaptation & Active Matter Hub sync Maintenance 12:44–13:24 lasted 40 min Active Matter Scanner (Gaijin) Completed
  1. Resolved

    Active Matter 0.4.0.208 patch compatibility confirmed; raider telemetry and Monolith progression in Active Matter Hub are fully updated.

  2. Work started

    Update 0.4.0.208 has been deployed on Active Matter servers. Synchronizing 22 weapon profiles, Dalnegorsk & Island anomaly sector maps, and verifying module compatibility.

Investigating issue: Форум и поддержка Major 26 Oct, 17:14 — 27 Oct, 01:03 lasted 7 h 49 min Auto-detected Resolved
  1. Resolved

    Scheduled work and synchronization completed. All systems, game modules, and leaderboards are operating normally.

  2. Monitoring

    Maintenance, patch adaptation, and leaderboard verification in progress.

  3. Investigating

    Maintenance, patch adaptation, and leaderboard verification in progress.

Investigating issue: Мастерская и Market Major 26 Oct, 17:14 — 27 Oct, 17:26 lasted 1 d Auto-detected Resolved
  1. Resolved

    Scheduled work and synchronization completed. All systems, game modules, and leaderboards are operating normally.

  2. Monitoring

    Maintenance, patch adaptation, and leaderboard verification in progress.

  3. Investigating

    Maintenance, patch adaptation, and leaderboard verification in progress.

Deadlock: Build 6821 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 14:14–14:49 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6821 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6821). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Cloudflare Edge: brief elevated latency on Western Europe nodes Minor 20:51–21:19 lasted 28 min Cloudflare Scanner Resolved
  1. Monitoring

    Traffic has been rerouted via redundant European gateways; monitoring response time stabilization.

  2. Resolved

    Cloudflare resolved the issue across Western Europe nodes. All external routes are operating normally.

  3. Investigating

    Brief elevated latency was detected on European Cloudflare edge nodes during distributed session handling.

Deadlock: Build 6819 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 19:40–20:15 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6819 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6819). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Cloudflare Edge: Network Error Log (NEL) processing unavailable Minor 22 Oct, 19:30 — 23 Oct, 01:00 lasted 5 h 30 min Cloudflare Scanner Resolved
  1. Resolved

    Cloudflare has restored normal network telemetry processing across edge nodes. All external routes are operating normally.

  2. Monitoring

    Cloudflare engineers have isolated the NEL telemetry issue and are restoring edge collectors. All NeonCore services continue operating normally without delay.

  3. Investigating

    External edge provider Cloudflare is reporting temporary unavailability on Network Error Logging (NEL) telemetry collectors. Traffic routing, website access, loader sign-in, and update delivery are completely unaffected.

Active Matter: Update 0.4.0.205 release, sector radar adaptation & Active Matter Hub sync Maintenance 17:57–18:37 lasted 40 min Active Matter Scanner (Gaijin) Completed
  1. Resolved

    Active Matter 0.4.0.205 patch compatibility confirmed; raider telemetry and Monolith progression in Active Matter Hub are fully updated.

  2. Work started

    Update 0.4.0.205 has been deployed on Active Matter servers. Synchronizing 22 weapon profiles, Dalnegorsk & Island anomaly sector maps, and verifying module compatibility.

Cumulative protection and synchronization update across all products Maintenance 17:00–17:35 lasted 35 min Completed
  1. Resolved

    All product builds and the authorization server have been updated. Real-time Cloudflare and Hetzner incident monitoring is now integrated into the status board.

  2. Work started

    Deploying the October update across AOE4HOOK, EXILEHUD, EXILEHUD 2, LEGIONHUD, and CRAFTHUD: enhanced built-in protection, optimized resource usage, and refactored cloud profiles.

Deadlock: Build 6817 (Cursed Apple) server patch & Deadlock Analytics synchronization Maintenance 16:30–17:05 lasted 35 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Adaptation for Deadlock Build 6817 and Cursed Apple match telemetry database sync completed. All analytics metrics and leaderboards are up to date.

  2. Work started

    Valve deployed a Deadlock client and server update (Build 6817). Automatic re-indexing of 38-hero winrates, Soul Urn timings, and closed R&D build compatibility verification is underway.

Battlestate Games Servers: brief matchmaking & Flea Market instability in EFT / Arena Minor 20:05–21:10 lasted 1 h 5 min Battlestate Scanner (EFT & Arena) Resolved
  1. Resolved

    Normal matchmaking and inventory capacity on Escape from Tarkov and EFT: Arena servers has been restored. Flea Market price sync and player profiles are operating without delay.

  2. Investigating

    Brief delays in raid matchmaking, party lobby sync, and Flea Market trades were observed on Battlestate Games servers. EFT World and Arena World hubs continued operating smoothly on cached snapshots.

Brief network perimeter overload Minor 18:10–18:35 lasted 25 min Auto-detected Resolved
  1. Resolved

    External traffic has returned to normal levels. Standard website access is fully restored and all services are operating without restrictions.

  2. Investigating

    We are observing elevated external traffic on the network perimeter. Enhanced request filtering has been automatically enabled — a brief browser check may appear when opening web pages. Client applications, sign-in, and update delivery are unaffected.

Escape from Tarkov & EFT: Arena: Patches 1.2.0 / 0.6.1, ballistics & preset hub synchronization Maintenance 18:00–18:40 lasted 40 min Battlestate Scanner (EFT & Arena) Completed
  1. Resolved

    EFT World ballistics tables, Arena World ranked presets, and protection builds for both products are fully synchronized with the current game version.

  2. Work started

    Following Escape from Tarkov 1.2.0 and EFT: Arena 0.6.1 patches, updating 295 ammo ballistics tables, 12 map extractions, and 36 competitive presets in EFT World and Arena World.

Hetzner Datacenter: urgent maintenance on vSwitch network connector Maintenance 11:00–11:40 lasted 40 min Hetzner Scanner Completed
  1. Resolved

    Hetzner datacenter network switch maintenance completed; internal node connectivity is operating at full speed.

  2. Work started

    Hetzner datacenter engineers are performing urgent maintenance on the internal vSwitch CloudNetwork routing module.

Active Matter: Update 0.4.0.201 release, sector radar adaptation & Active Matter Hub sync Maintenance 10:32–11:12 lasted 40 min Active Matter Scanner (Gaijin) Completed
  1. Resolved

    Active Matter 0.4.0.201 patch compatibility confirmed; raider telemetry and Monolith progression in Active Matter Hub are fully updated.

  2. Work started

    Update 0.4.0.201 has been deployed on Active Matter servers. Synchronizing 22 weapon profiles, Dalnegorsk & Island anomaly sector maps, and verifying module compatibility.

Steam Network: weekly scheduled Valve server maintenance (Tuesday) Maintenance 23:00–23:32 lasted 32 min Steam Scanner Completed
  1. Resolved

    Steam authentication servers and Game Coordinators have fully recovered. Game sign-in and matchmaking are operating normally.

  2. Work started

    The upstream dependency scanner detected the weekly Tuesday Valve maintenance on Steam Game Coordinators. Online matchmaking in Steam-hosted games was briefly unavailable.

Cloudflare Edge: bot management filtering update Minor 22:35–23:16 lasted 41 min Cloudflare Scanner Resolved
  1. Resolved

    Cloudflare filtering rules have been adjusted; browser verification when accessing the website is operating normally.

  2. Investigating

    Cloudflare reported brief Bot Management filtering anomalies across select European edge nodes.

Scheduled update of authorization and device verification service Maintenance 16:00–16:40 lasted 40 min Completed
  1. Resolved

    Authorization and device verification server update completed. All systems are operational.

  2. Work started

    Performing a scheduled update of the protection and subscription verification perimeter: internal refactoring, faster access provisioning, and stronger session security.

Valve Game Coordinator (CS2 & Deadlock): match coordinator update & KILLSCRIPT Hub sync Maintenance 18:00–18:30 lasted 30 min Valve GC & Deadlock Scanner Completed
  1. Resolved

    Steam Game Coordinator gateway and KILLSCRIPT Hub analytics are operating normally; profile synchronization latency is within normal bounds.

  2. Work started

    Scheduled Valve Matchmaking Coordinator (Steam GC for CS2 & Deadlock) update detected. Verifying Premier / FACEIT rating synchronization in KILLSCRIPT Hub.

Cloudflare Edge: DNS record update delays Minor 14:28–14:50 lasted 22 min Cloudflare Scanner Resolved
  1. Resolved

    Cloudflare DNS node synchronization is fully restored. Website availability and authorization services were not interrupted.

  2. Investigating

    Cloudflare reported a temporary delay when propagating DNS record updates across edge resolvers.

Cloud Workshop & Preset Market launch and EFT Arena update Maintenance 20:00–20:40 lasted 40 min Completed
  1. Resolved

    The Cloud Preset Market and EFT: Arena update are now live. All systems are operating normally.

  2. Work started

    Updating the Cloud Workshop and releasing a compatibility patch for Escape from Tarkov: Arena — enhanced built-in protection and one-click preset installation.

Brief checkout delays via RollyPay Minor 13:15–13:38 lasted 23 min Auto-detected Resolved
  1. Resolved

    The RollyPay payment gateway is operating stably; all pending payments have been credited.

  2. Investigating

    We are observing a temporary delay in order status confirmations on the external RollyPay payment gateway.

STALCRAFT: X & Minecraft 26.3: EXBO open database sync (2,364 items) & CRAFTHUD update Maintenance 18:00–18:30 lasted 30 min EXBO & Mojang DB Scanner Completed
  1. Resolved

    CraftHUD World item database and high-value stash filters in CRAFTHUD v3.1.4 are fully up to date.

  2. Work started

    Synchronizing the open EXBO STALCRAFT: X database (2,364 items: artifacts, armor, weapons, container calculator) and Minecraft 26.3 manifest in CraftHUD World.

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